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Gba summon night swordcraft story
Gba summon night swordcraft story










gba summon night swordcraft story

The player character, either Edgar Colthearts or Aera Colthearts, who are Edge Fencers, find themselves at the site of an abandoned ruin, where a violent Summon Beast named Goura is awakened. The character aspires to be a Craftknight as well. In Summon Night: Swordcraft 2, the player is an orphan from the Colthearts clan raised by a Craftknight (a smith/warrior). This is also the way you give special attacks to weapons with specific material combinations (which you can learn from the Salesman in the Fire Fortress later in the game), although these special attacks do consume weapon durability.

GBA SUMMON NIGHT SWORDCRAFT STORY UPGRADE

Upgrading Weapons is also different this time around as this time you need to obtain elemantal ores(Gale Ore for example) in order to to give a weapon elemental properties, also the amount of upgrades you may give a weapon depends on yourĬraftknight rank(Pro > Famous - Upgrade x2 > Master - Upgrade x3). Such system introduced a vast amount of materials that can be purchased or dropped from monsters. To create weapons, you don't need to have a "recipe" of the said weapon, instead, the material defines the weapon.

gba summon night swordcraft story

Also note that it is now possible to repair weapons (as weapons are no longer automatically repaired after a battle). Rather than disassembling a weapon, which gives you materials, it now returns the Shapestone used to create the weapon. This limits the amount of weapons you can have. First off, you need a Shapestone to create a weapon. Its only downside its that it constantly Drains the users weapon durablity and you cannot use skills until you shift back to normal, that are only posible by Breaking your Weapon or winning the battle(Its also posible to transform while using th hammer but it dosent alow you to shift back or do the super attack).Ĭrafting works a little differently than it did in Swordcraft Story. This also anables a unique super attack exclisive to the transformation. In the case of the latter, the player would receive some unique crafting materials from their opponent, but not the shapestone itself.Īlso later throught the story the Player will Aquire the ability to Monoshift, this ability is activated by ether losing all health(and having a Red Daemon Gem equiped) or just simply by activating manualy(and having a Red Daemon Gem equiped), fully Healing and also giving the weapon that was currently equiped all its Durabilty back. These enemies may be defeated by depleting either their health or weapon durability. When fighting these enemies, a durability meter for their weapon will appear in addition to their health meter. Some enemies carry weapons like the player. Players defeat enemies by reducing their health to nothing. The health of all enemies is constantly displayed at the top of the screen with numbered red meters. If the player has no more usable weapons equipped, then the player is forced to switch to the hammer. When durability is fully depleted, the weapon breaks and is not usable until repaired. As the player fights, the durability of their equipped weapon will go down. Players may also choose from a pre-selected set of spells and items to use as well. Players may have up to three weapons equipped and may switch between the three at will during a fight. CombatĪ battle in Summon Night Sword Craft Story 2īattles in Summon Night: Swordcraft Story 2 takes place in a 2D screen. Proper use of weapon types is needed to solve the game's puzzles. Different weapon types also have unique uses, such as the ability of knuckles to move boulders, drills to break down walls, spears to obtain items from trees, swords to cut off large grass, axes to destroy stumps, and the character's own hammer to push buttons located on the ground or the floor. There are also normal chests, which contain a specific item and can only be obtained once. These objects respawn upon leaving the screen and most of them are breakable, which the player would randomly obtain some helpful items from them. The player may interact with these objects by striking them with specific weapons. A variety of objects are placed in the areas that the player explores. In areas containing enemies, groups of foes will randomly appear to confront the player, switching the game to a 2D side view combat mode. The player explores the world from a top-down perspective.












Gba summon night swordcraft story